Autochess War

Arena of Evolution is the most unique autobattler on the market – Daily Esports

On first look, Arena of Evolution is simply one other autobattler on cellular. It has the basic Auto Chess structure and the aggressive monetization techniques typical of cellular video games. Battle cross, cosmetics, quests and challenges, you identify it.

However, these first impressions are solely half of the large, unusual image. The extra you play the recreation and find out about it, the extra apparent it turns into that it isn’t simply one other Auto Chess clone.

It has aliens, robots, and kung fu pandas

Arena of Evolution is set in the universe of Red Tides, a sci-fi tug-of-war technique recreation. It is the solely autobattler to not have a generic fantasy setting, though it isn’t fully unique both. As you may discover by the Raynor-esque character in the Red Tides trailer under, it is considerably impressed by StarCraft 2.

In truth, very like Underlords and Teamfight Tactics, Arena of Evolution has a convoluted origin story starting in a Blizzard recreation. It is a spin-off of Red Tides, which itself is primarily based on a mod in the StarCraft 2 arcade.

It has its personal stability and synergies

Its StarCraft 2 roots additionally present a bit in the gameplay. Arena of Evolution is the solely autobattler that distinguishes between aerial and floor items. While it nonetheless borrows a wholesome quantity of mechanics from Auto Chess, it does so loads lower than virtually each different autobattler.

It goes a step additional by including a quantity of fully unique heroes and synergies, like the Supporter class that lets gamers summon benched heroes mid-battle.

Arena of Evolution red tides auto chess battler units

Arena of Evolution is fairly quick

In addition to common gameplay, Arena of Evolution provides Blitz, a quicker recreation mode for shorter matches. This mode was tailored by each different cellular autobattler to come back after it. It has different options which are rapidly turning into commonplace for the style, like ranked matchmaking and customized lobbies. While it is not unique for having these choices, it was the first recreation to introduce them.

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