dota-2-its-going-to-be-even-harder-to-kill-knights-after-auto-chess-latest-patch-invenglobal
Heroes Auto Chess

Dota 2: It’s going to be even harder to kill Knights after Auto Chess’ latest patch – InvenGlobal

As Auto Chess retains rising, the builders maintain pushing updates (and vice versa). After hitting eight million subscribers two weeks in the past, Auto Chess simply retains on rolling. Today developer Drodo Studio launched a patch that tweaks a few numbers, reworks a few objects and even introduces two new objects altogether.

For followers of Knight compositions, this patch will raise the spirits. From now on, in case you go all-in with 6 Knights, the protecting defend has a 5 p.c level increased likelihood of proccing, lowering the incoming harm to your staff considerably. Besides Knights, Terrorblade acquired a buff as nicely, upping Metamorphosis’ harm by 50 for each the 1* and for the two* model of the unit.

But even in case you’re not a fan of Knights or Terrorblade, this patch has some thrilling information. The dreaded Black King Bar is coming into the checkered area, prepared to hang-out Mages and different sellers of magic harm. When it triggers, it gives the unit carrying it with spell immunity and 100% magic resistance for eight seconds, that means your Troll Warlords and Dooms can carry on slaying thoze Zeus’ and Keeper of the Lights.

Full patch notes:

– Updated bullet chat data fashion: you’ll now await diminished time to see the (eh, really) helpful data.
– A world bullet data will now be despatched out every time a participant recruits Io.
– Added new merchandise: Ogre Axe (+15% Max HP, dropping from impartial creeps).
– Added new merchandise: Black King Bar (+15 Attack harm, +15% Max HP. Active: Grants spell immunity and 100% magic resistance for eight sec. Combined from Ogre Axe and Mithril Hammer).
– Decreased Blade Mail‘s Damage Reflection period from 5 to four sec.
– Reworked Blink Dagger: +25% mana gained from taking harm. Active: Instantly teleports to the foremost vacant sq. within the present column when battle begins.
– Reworked Reaver: +500 Max HP, moreover +15% Max HP.
– Reworked Heart of Tarrasque: +1000 Max HP, moreover +30% Max HP. Grants 1% HP regeneration per 2 sec.
– Increased (6) Knights’ Holy Protection staff proc likelihood from 35% to 40%.
– Now the quantity of Courier harm diminished by Priests’ Barrier will spherical down as a substitute of rounding up to the closest integer.
– Reworked ornamental objects Drow Ranger, Dazzle and Death Prophet with the latest TI9 cometics 🙂 ~wink~
– Attempts made in direction of the fixing the bug which items don’t die and stay inactive on the board, inflicting the battle to proceed.
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– Congratulations to Terrorblade for achieveing the least wins prize for the week!
– Increased Metamorphosis bonus harm from 50/100/200 to 100/150/200.

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